Showing posts with label downloads. Show all posts
Showing posts with label downloads. Show all posts

Thursday, May 3, 2007

MediaSyringe is now a .com

Yes, after naming my little program MediaSyringe out of a brainstorm session, I soon discovered that www.mediasyringe.com was an available domain name. Hurray! So what better thing to do than register it (this one I did for 3 years) and forward the URL to here using the way I've done it here.
So click away on www.mediasyringe.com and enjoy the many benefits it can bring you and your children.

Sunday, April 15, 2007

MEDIA SYRINGE

This little app I've had sitting around for a few years. I wrote it in my own time one day, then used it at work to display flash, media, and html format. It turned out to work well, especially because the app can be placed at predefined coordinates, giving it the ability to display on the extended screen.

The usual disclaimer: No warranty whatsoever. Use at your own risk. Do not redistribute without my permission. Other than that, go for it.


MediaSyringe
>>DOWNLOAD<<
  • Usage instructions included in the config.ini file
  • Win32, Flash8+, WMP9+

This player app is useful to display files in a chromeless window usually at fullscreen dimensions. Good place to use would be on a second or primary screen on a publicly viewable advertising or notice screen.

Thursday, April 12, 2007

RESOLUTION CHANGER

Someone might find this useful so why not.

The usual disclaimer: No warranty whatsoever. Use at your own risk. Do not redistribute without my permission. Other than that, go for it.

RESOLUTION CHANGER
>>DOWNLOAD<<
  • Changes your screen's resolution to the one specified
  • Loads a specified swf file
  • Quits and restores your screen resolution to the restore resolution by using fscommand("quit");
  • All these parameters can be specified in the config.ini file.
  • Win32, Flash8.ocx
  • Will only work on your primary display.
This little app is useful for flash game makers who want to optimise their flash game's performance by changing the resolution of the monitor that the game works in, therefore increasing its framerate.
Make sure you include a button with fscommand("quit"); to restore your screen's resolution effectively.